CfP Workshop on Interoperable Social Multimedia Applications (WISMA 2010)
February 1, 2010 on 4:19 pm | Tags: CfP, Multimedia, Workshop | In General | No Comments11th International Workshop of the Multimedia Metadata Community
http://dmag.ac.upc.edu/conferences/wisma2010/
- Submission due: 28th February 2010
- Workshop dates: 19th-20th May 2010
- Workshop venue: Universitat Politècnica de Catalunya, Barcelona (Spain)
In the Web 2.0, a growing amount of multimedia content is being shared on Social Networks. Due to the dynamic and ubiquitous nature of this content (and associated descriptors), new interesting challenges for indexing, access, and search and retrieval have arisen.
In addition, there is a growing concern on privacy protection, as a lot of personal data is being exchanged. Teenagers (and even younger kids), for example, require special protection applications; while adults are willing to have a higher control over the access to content.
Furthermore, the integration of mobile technologies with the Web 2.0 applications is also an interesting area of research that needs to be addressed; not only in terms of content protection, but also considering the implementation of new and enriched context-aware applications.
Finally, social multimedia is also expected to improve the performance of traditional multimedia information search and retrieval approaches by contributing to bridge the semantic gap. The integration of these aspects, however, is not trivial and has created a new interdisciplinary area of research.
In any case, there is a common issue that needs to be addressed in all the previously identified social multimedia applications: the interoperability and extensibility of their applications. Thus, the workshop is particularly interested in research contributions based on standards.
Recommended topics include, but are not limited to, the following:
• Privacy in social networks
• Access control in social networks
• Social media analysis
• Social media retrieval
• Context-awareness in social networks
• Mobile applications scenario
• Social networks ontologies and interoperability
• Security and privacy ontologies
• Content distribution over social networks
• Multimedia ontologies and interoperability
• Multimedia search and retrieval
• Semantic metadata management
• Collaborative tagging
• Interaction between access control and privacy policies
• Social networks and policy languages
• Policy management
Research Papers: Papers should describe original and significant work in the research and industrial practice of related topics. (i) Long papers: up to 8 pages, will normally be particularly focused on research studies, applications and experiments (ii) Short papers: up to 4 pages, will be particularly suitable for reporting work-in-progress, interim results, or as a position paper submission.
Applications and Industrial Presentations: Proposals for presentations of applications and tools, including reports on the application and utilisation of tools, industrial practices and models, or tool/system demonstrations. Abstract: 2 pages.
All submissions and proposals are to be in English and submitted in PDF format at the WISMA paper submission web site (http://www.easychair.org/conferences/?conf=wisma2010) on or before 28th February 2010. Papers should be formatted according to LNCS style (http://www.springer.com/computer/lncs?SGWID=0-164-7-72376-0). The workshop proceedings are to be published as a volume at CEUR Workshop Proceedings (http://ceur-ws.org).
Best Paper Award
January 28, 2010 on 2:37 pm | Tags: cbir, Conference, paper, Science | In General | No Comments“SPCD – SPATIAL COLOR DISTRIBUTION DESCRIPTOR – A Fuzzy Rule based Composite Descriptor Appropriate for Hand Drawn Color Sketches Retrieval” received the best paper award at the 2nd International Conference on Agents and Artificial Intelligence (ICAART), Valencia-Spain, January 22-24, 2010.
Congratulations to Savvas!
Links
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XBox360 Controller Buttons – Clipart
January 20, 2010 on 5:11 pm | Tags: clipart, controller, Games, gfx, xbox | In General | No Comments
Lately I needed high resolution images of the XBox controller buttons for a simple game, but they where nowhere to be found. So I took my time and made images of the four most prominent ones. They are available in 800×800 pixels, free to use everywhere you want. The zip file contains 4 PNGs with transparent background. If you want to try yourself: basically I was following a tutorial, to be found here.
Links
My Talk @ Florida Atlantic University
December 8, 2009 on 10:00 pm | Tags: fau, intentions, Multimedia, talk | In General | 3 CommentsJust hours ago I finished my talk here at FAU, Boca Raton,FL, USA. I was talking about user intentions or what I call “the other end of the camera”. It was the first time I presented a whole overview on the “Intentions & Multimedia” thing I’m working on now for quite a long time, and I think it was very well recieved.
Visiting a 3D Cave – A Wrapup
December 2, 2009 on 12:45 pm | Tags: 3d, cave, dave, Games, trip | In General | No CommentsOn Nov. 27th I organized a trip to Graz, where the Institute for Computer Graphics and Visualization (CGV) of Graz University of Technology has a 3D cave installation called DAVE (Definitely Affordable Virtual Environment). 26 people and me took the bus to Graz and experienced a whole lot of interesting virtual environment effects. The cave itself gives a great insight on “what is possible” and we all were really amazed what can be done with proper equipment and – of course – a lot of work. Marcel Lancelle and Volker Settgast were excelleent hosts and explained the whole things and virtually left no questions unanswered. Check out the photos and the videos of the trip
Links:
SeMuDaTe 09 already started
December 2, 2009 on 9:24 am | Tags: Conference, Multimedia, paper, Workshop | In General | No CommentsI’m currently in Graz, chairing the first session of SeMuDaTe 09, a community workshop of the multimedia metadata community. I’m looking forward to a day full of interesting talks and discussions. Proceedings of the event are already available at ceur.ws. Our paper on Global vs. Local Feature in Video Summarization will be presented in the afternoon by my colleague Marian Kogler.
Links:
Rumors on Project Natal
November 12, 2009 on 9:59 am | Tags: 3d, Games, natal, rumors, xbox | In General | No CommentsBlogs are buzzing and word got out that we might expect a launch of the infrared based XBox controller-free control thingy (basically a 3D camera) in Nov. 2010. 14 games using Natal are planned and a price tag of 55$ is mentioned
Grand Challenge Winners? In a way :)
November 12, 2009 on 9:54 am | Tags: acm, grand challenge, user intent | In General | 3 Comments
While its certainly not the newest piece of information I’m still happy top blog about it myself: Christoph Kofler and Mathias Lux (that’s me, right) have won the Best Presentation Award of the Multimedia Grand Challenge at ACM Multimedia 2009.
It’s not the main proice, but we are quite happy with it
If you want to see why we got this price, just check out the video. For more information please refer to our paper: Dynamic Presentation Adaptation based on User Intent Classification
Long long time ago …
November 11, 2009 on 1:20 pm | | In General | 4 Comments
Quite some time since my last post and a lot of things happened. First of all reports from the GC in Cologne triggered a lot of response, so Google canceled my Adsense account due to “misuse”
so no more ads here! For myself: I took a teaching assignment at FH Kärnten, a university like academic educational institution, and had a lot of work to do there with 8 h teaching a week there. Since this is the last week, I look forward to catch a breath again
ACM Multimedia 2009: Project Natal in the Brave New Topics Session …
October 21, 2009 on 8:19 am | Tags: Conference, Multimedia, natal, xbox | In General | No Comments Yesterday the “brave new topics” session took place. Initially it was meant to present challenging ideas and new things without the demand for extensive evaluation or being picky or realistic. Hrvoje Benko from Microsoft presented a lot of things regarding new output and input interfaces and closed his presentation with the ad for Project Natal. While some of the audience were astonished I still have to point out that especially the multimedia research community has to get a bit closer to gaming. Many of the engineered solutions there can be applied to common problems in multimedia and the other way round. At GDC europe people said problem in game developments are streaming and asset management. On the other hand gaming provides us with cool I/O devices (Dualshock, Sixaxis, Wiimote, etc.) So get together guys
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